🚚 Free Worldwide Shipping on All Orders!Shop Now
Tri-Sentinel, Act of Vengeance [115] [Marvel Super Heroes: Commander] [Non-Foil]
Flying, menace, trample
When Tri-Sentinel enters, for each opponent, Tri-Sentinel deals 3 damage to up to one target creature that player controls.
Unearth {7} ({7}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Product Information
Product Information
Shipping & Returns
Shipping & Returns

Tri-Sentinel, Act of Vengeance [115] [Marvel Super Heroes: Commander] [Non-Foil]
Tri-Sentinel, Act of Vengeance [115] [Marvel Super Heroes: Commander] [Non-Foil]
Flying, menace, trample
When Tri-Sentinel enters, for each opponent, Tri-Sentinel deals 3 damage to up to one target creature that player controls.
Unearth {7} ({7}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
$2.49
Tri-Sentinel, Act of Vengeance [115] [Marvel Super Heroes: Commander] [Non-Foil]—
$2.49
Product Information
Product Information
Shipping & Returns
Shipping & Returns
Description
Flying, menace, trample
When Tri-Sentinel enters, for each opponent, Tri-Sentinel deals 3 damage to up to one target creature that player controls.
Unearth {7} ({7}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)












