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The Vision [255] [Marvel Super Heroes] [Foil]
Flying, vigilance
Whenever you cast a noncreature spell, choose one that hasn't been chosen this turn —
• Solar Beam — The Vision gains double strike until end of turn.
• Density Control — The Vision gains indestructible until end of turn.
• Technopathy — Draw a card.
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The Vision [255] [Marvel Super Heroes] [Foil]
The Vision [255] [Marvel Super Heroes] [Foil]
Flying, vigilance
Whenever you cast a noncreature spell, choose one that hasn't been chosen this turn —
• Solar Beam — The Vision gains double strike until end of turn.
• Density Control — The Vision gains indestructible until end of turn.
• Technopathy — Draw a card.
$1.05
Original: $2.99
-65%The Vision [255] [Marvel Super Heroes] [Foil]—
$2.99
$1.05Product Information
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Description
Flying, vigilance
Whenever you cast a noncreature spell, choose one that hasn't been chosen this turn —
• Solar Beam — The Vision gains double strike until end of turn.
• Density Control — The Vision gains indestructible until end of turn.
• Technopathy — Draw a card.












