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HYDRA Disintegrator [660] [Jumpstart] [Marvel Super Heroes: Commander] [Non-Foil]
When this Equipment enters, create a 2/1 black Villain creature token with menace, then attach this Equipment to it. (A creature with menace can't be blocked except by two or more creatures.)
Equipped creature gets +3/+3.
Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
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HYDRA Disintegrator [660] [Jumpstart] [Marvel Super Heroes: Commander] [Non-Foil]
HYDRA Disintegrator [660] [Jumpstart] [Marvel Super Heroes: Commander] [Non-Foil]
When this Equipment enters, create a 2/1 black Villain creature token with menace, then attach this Equipment to it. (A creature with menace can't be blocked except by two or more creatures.)
Equipped creature gets +3/+3.
Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
$0.17
Original: $0.49
-65%HYDRA Disintegrator [660] [Jumpstart] [Marvel Super Heroes: Commander] [Non-Foil]—
$0.49
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Description
When this Equipment enters, create a 2/1 black Villain creature token with menace, then attach this Equipment to it. (A creature with menace can't be blocked except by two or more creatures.)
Equipped creature gets +3/+3.
Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)












