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Daredevil's Billy Club [686] [Jumpstart] [Marvel Super Heroes: Commander] [Non-Foil]
When this Equipment enters, it deals 2 damage to any target and 1 damage to you.
Equipped creature gets +1/+0 and has menace. (It can't be blocked except by two or more creatures.)
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
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Daredevil's Billy Club [686] [Jumpstart] [Marvel Super Heroes: Commander] [Non-Foil]
Daredevil's Billy Club [686] [Jumpstart] [Marvel Super Heroes: Commander] [Non-Foil]
When this Equipment enters, it deals 2 damage to any target and 1 damage to you.
Equipped creature gets +1/+0 and has menace. (It can't be blocked except by two or more creatures.)
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
$0.17
Original: $0.49
-65%Daredevil's Billy Club [686] [Jumpstart] [Marvel Super Heroes: Commander] [Non-Foil]—
$0.49
$0.17Product Information
Product Information
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Shipping & Returns
Description
When this Equipment enters, it deals 2 damage to any target and 1 damage to you.
Equipped creature gets +1/+0 and has menace. (It can't be blocked except by two or more creatures.)
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)












